Image Component Library (ICL)
DrawHandle3D.h
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1 /********************************************************************
2 ** Image Component Library (ICL) **
3 ** **
4 ** Copyright (C) 2006-2013 CITEC, University of Bielefeld **
5 ** Neuroinformatics Group **
6 ** Website: www.iclcv.org and **
7 ** http://opensource.cit-ec.de/projects/icl **
8 ** **
9 ** File : ICLQt/src/ICLQt/DrawHandle3D.h **
10 ** Module : ICLQt **
11 ** Authors: Christof Elbrechter **
12 ** **
13 ** **
14 ** GNU LESSER GENERAL PUBLIC LICENSE **
15 ** This file may be used under the terms of the GNU Lesser General **
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22 ** **
23 ** The development of this software was supported by the **
24 ** Excellence Cluster EXC 277 Cognitive Interaction Technology. **
25 ** The Excellence Cluster EXC 277 is a grant of the Deutsche **
26 ** Forschungsgemeinschaft (DFG) in the context of the German **
27 ** Excellence Initiative. **
28 ** **
29 ********************************************************************/
30 
31 #pragma once
32 
33 #include <ICLUtils/CompatMacros.h>
34 #include <ICLQt/GUIHandle.h>
35 
36 namespace icl{
38  namespace core{ class ImgBase; }
41  namespace qt{
42 
44  class ICLDrawWidget3D;
47  class ICLQt_API DrawHandle3D : public GUIHandle<ICLDrawWidget3D>{
49  public:
50 
53 
56 
58  void setImage(const core::ImgBase *image);
59 
61  void operator=(const core::ImgBase *image) { setImage(image); }
62 
64  void render();
65 
67  virtual void registerCallback(const GUI::Callback &cb, const std::string &events="all");
68 
70  virtual void registerCallback(const GUI::ComplexCallback&, const std::string &){
71  throw utils::ICLException("ImageHandle::registerCallback: you cannot register "
72  "GUI::ComplexCallback instances to an image GUI component");
73  }
74 
76  virtual void removeCallbacks();
77 
78  };
79 
80  } // namespace qt
81 }
82 
virtual void registerCallback(const GUI::ComplexCallback &, const std::string &)
complex callbacks are not allowed for image-components (this method will throw an exception)
Definition: DrawHandle3D.h:70
DrawHandle3D(ICLDrawWidget3D *w, GUIWidget *guiw)
create a new ImageHandel
Definition: DrawHandle3D.h:55
undocument this line if you encounter any issues!
Definition: Any.h:37
DrawHandle3D()
Create an empty handle.
Definition: DrawHandle3D.h:52
Abstract base class for Handle classes.
Definition: GUIHandle.h:40
Abstract class for GUI components.
Definition: GUIWidget.h:52
Extended ICLDrawWidget, able to draw 2D and 3D primitives using OpenGL.
Definition: DrawWidget3D.h:51
#define ICLQt_API
Definition: CompatMacros.h:178
Base class for Exception handling in the ICL.
Definition: Exception.h:42
void operator=(const core::ImgBase *image)
make the wrapped ICLWidget show a given image (as set Image)
Definition: DrawHandle3D.h:61
ImgBase is the Image-Interface class that provides save access to underlying Img-template .
Definition: ImgBase.h:131