void setDragIndicatorsVisible(bool on)
Definition: PhysicsPaper3MouseHandler.h:44
Data * m_data
Definition: PhysicsPaper3MouseHandler.h:45
undocument this line if you encounter any issues!
Definition: Any.h:37
PhysicsPaper3MouseHandler(PhysicsPaper3 *model, geom::Scene *scene, int camIndex=0)
Definition: PhysicsPaper3 (copy).h:29
void applyForceToModel(float streangth=1, float radius=0.1)
void setAddLinksTwice(bool enabled)
if enabled, links are always added twice (with few pixels distance)
Scene Implementation that is used to handle a list of objects and cameras.
Definition: Scene.h:138
virtual void process(const qt::MouseEvent &e)
this function is called automatically when the handleEvent slot is invoked
utils::VisualizationDescription vis() const
Abstract class for visualization tasks.
Definition: VisualizationDescription.h:73
MouseEvent Handler.
Definition: MouseHandler.h:92
Provided by interface MouseGrabber.
Definition: MouseEvent.h:86
void menuCallback(const std::string &entry)