Image Component Library (ICL)
Classes | Namespaces
Scene.h File Reference
#include <ICLUtils/CompatMacros.h>
#include <ICLGeom/SceneObject.h>
#include <ICLGeom/Camera.h>
#include <ICLGeom/SceneLight.h>
#include <ICLGeom/Primitive.h>
#include <ICLGeom/PointCloudGrabber.h>
#include <ICLCore/Img.h>
#include <ICLUtils/FPSEstimator.h>
#include <ICLQt/MouseHandler.h>
#include <ICLQt/DrawWidget3D.h>
#include <ICLGeom/SceneMouseHandler.h>
#include <ICLUtils/Lockable.h>
#include <ICLUtils/Configurable.h>
#include <ICLUtils/SmartArray.h>
#include <map>
#include <ICLGeom/ShaderUtil.h>

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Classes

class  icl::geom::Scene
 Scene Implementation that is used to handle a list of objects and cameras. More...
 
struct  icl::geom::Scene::PBufferIndex
 

Namespaces

 icl
 undocument this line if you encounter any issues!
 
 icl::geom