Image Component Library (ICL)
PrimitiveType.h
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1 /********************************************************************
2 ** Image Component Library (ICL) **
3 ** **
4 ** Copyright (C) 2006-2013 CITEC, University of Bielefeld **
5 ** Neuroinformatics Group **
6 ** Website: www.iclcv.org and **
7 ** http://opensource.cit-ec.de/projects/icl **
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9 ** File : ICLGeom/src/ICLGeom/PrimitiveType.h **
10 ** Module : ICLGeom **
11 ** Authors: Christof Elbrechter **
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24 ** Excellence Cluster EXC 277 Cognitive Interaction Technology. **
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29 ********************************************************************/
30 
31 #pragma once
32 
33 namespace icl{
34  namespace geom{
35 
37  vertexPrimitive = 1<<0, //<! vertex
38  linePrimitive = 1<<1, //<! line primitive (adressing two vertices -> start and end position of the line)
39  trianglePrimitive = 1<<2, //<! triange primitive (adressing three vertices)
40  quadPrimitive = 1<<3, //<! quad primitve (adressing four vertices)
41  polygonPrimitive = 1<<4, //<! polygon primitive (adressing at least 3 vertices)
42  texturePrimitive = 1<<5, //<! texture primitive (using 4 vertices like a quad as textured rectangle)
43  textPrimitive = 1<<6, //<! text primitive (internally implmented as texture or as billboard)
44  noPrimitive = 1<<7, //<! internally used type
45  PRIMITIVE_TYPE_COUNT = 8 //<! also for internal use only
46  };
47  } // namespace geom
48 }
49 
Definition: PrimitiveType.h:37
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Definition: Any.h:37
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PrimitiveType
Definition: PrimitiveType.h:36
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Definition: PrimitiveType.h:44