Image Component Library (ICL)
SoftObject.h
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1 /********************************************************************
2 ** Image Component Library (ICL) **
3 ** **
4 ** Copyright (C) 2006-2014 CITEC, University of Bielefeld **
5 ** Neuroinformatics Group **
6 ** Website: www.iclcv.org and **
7 ** http://opensource.cit-ec.de/projects/icl **
8 ** **
9 ** File : ICLPhysics/src/ICLPhysics/SoftObject.h **
10 ** Module : ICLPhysics **
11 ** Author : Christof Elbrechter, Matthias Esau **
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14 ** GNU LESSER GENERAL PUBLIC LICENSE **
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23 ** The development of this software was supported by the **
24 ** Excellence Cluster EXC 277 Cognitive Interaction Technology. **
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29 ********************************************************************/
30 #pragma once
31 
33 #include <ICLUtils/Configurable.h>
34 #include <BulletDynamics/Dynamics/btRigidBody.h>
35 #include <BulletSoftBody/btSoftBody.h>
36 
37 namespace icl{
38 namespace physics{
40 
49 
52 
53  protected:
54 
56  SoftObject();
57 
59  void createAllProperties();
60 
61  public:
63  SoftObject(const std::string &objFileName, PhysicsWorld *world) ;
65 
66  virtual btSoftBody *getSoftBody();
67 
69 
70  virtual const btSoftBody *getSoftBody() const;
71 
73  void propertyChanged(const Configurable::Property &prop);
74 
75  };
76 }
77 }
undocument this line if you encounter any issues!
Definition: Any.h:37
A physical world that handles physical objects.
Definition: PhysicsWorld.h:56
bool m_useVolumeConversion
internal property wrapped from bullet
Definition: SoftObject.h:51
#define ICLPhysics_API
Definition: CompatMacros.h:181
This class combines a soft-body physics object and it's graphical representation in ICL.
Definition: SoftObject.h:46
Interface for classes that can be configured from configuration-files and GUI-Components.
Definition: Configurable.h:194
This class combines an physical object and it's graphical representation in ICL.
Definition: PhysicsObject.h:44
Represents a single property.
Definition: Configurable.h:200
bool m_usePoseMatching
internal property wrapped from bullet
Definition: SoftObject.h:48