Image Component Library (ICL)
icl::geom::SceneLight Member List

This is the complete list of members for icl::geom::SceneLight, including all inherited members.

ambienticl::geom::SceneLightprivate
ambientOnicl::geom::SceneLightprivate
anchoricl::geom::SceneLightprivate
Anchor enum nameicl::geom::SceneLightprivate
attenuationicl::geom::SceneLightprivate
camAnchoricl::geom::SceneLightprivate
CamAnchor enum valueicl::geom::SceneLightprivate
diffuseicl::geom::SceneLightprivate
diffuseOnicl::geom::SceneLightprivate
getLightObject()icl::geom::SceneLightinline
getLightObject() consticl::geom::SceneLightinline
getProjectionEnabled() consticl::geom::SceneLight
getProjectionImage() consticl::geom::SceneLight
getShadowCam() consticl::geom::SceneLight
getShadowCam()icl::geom::SceneLight
getShadowEnabled() consticl::geom::SceneLight
getTwoSidedEnabled() consticl::geom::SceneLight
indexicl::geom::SceneLightprivate
isOn() consticl::geom::SceneLight
lightObjecticl::geom::SceneLightprivate
objectAnchoricl::geom::SceneLightprivate
ObjectAnchor enum valueicl::geom::SceneLightprivate
onicl::geom::SceneLightprivate
positionicl::geom::SceneLightprivate
projectionImageicl::geom::SceneLightprivate
projectionOnicl::geom::SceneLightprivate
reset()icl::geom::SceneLight
Scene classicl::geom::SceneLightfriend
SceneLight(Scene *parent, int index)icl::geom::SceneLightprivate
SceneLight(const SceneLight &other)icl::geom::SceneLightprivate
setAmbient(const GeomColor &color)icl::geom::SceneLight
setAmbientEnabled(bool on=true)icl::geom::SceneLight
setAnchor(SceneObject *sceneObject)icl::geom::SceneLight
setAnchorToWorld()icl::geom::SceneLight
setAttenuation(float constant=1, float linear=0, float quadratic=0)icl::geom::SceneLight
setCameraAnchor(int cameraIndex=-1)icl::geom::SceneLight
setDiffuse(const GeomColor &color)icl::geom::SceneLight
setDiffuseEnabled(bool on=true)icl::geom::SceneLight
setObjectSize(float size)icl::geom::SceneLight
setOn(bool on=true)icl::geom::SceneLight
setPosition(const Vec &position)icl::geom::SceneLight
setProjectionEnabled(bool on=true)icl::geom::SceneLight
setProjectionImage(qt::GLImg *img)icl::geom::SceneLight
setShadowCam(Camera *cam)icl::geom::SceneLight
setShadowEnabled(bool on=true)icl::geom::SceneLight
setSpecular(const GeomColor &color)icl::geom::SceneLight
setSpecularEnabled(bool on=true)icl::geom::SceneLight
setSpotCutoff(float value=180)icl::geom::SceneLight
setSpotDirection(const Vec &vec=Vec(0, 0,-1, 1))icl::geom::SceneLight
setSpotExponent(float value=0)icl::geom::SceneLight
setTwoSidedEnabled(bool on=true)icl::geom::SceneLight
setupGL(const Scene &scene, const Camera &cam) consticl::geom::SceneLightprivate
shadowCamicl::geom::SceneLightprivate
shadowOnicl::geom::SceneLightprivate
specularicl::geom::SceneLightprivate
specularOnicl::geom::SceneLightprivate
spotCutofficl::geom::SceneLightprivate
spotDirectionicl::geom::SceneLightprivate
spotExponenticl::geom::SceneLightprivate
twoSidedOnicl::geom::SceneLightprivate
Uncopyable()icl::utils::Uncopyableinlineprotected
updatePositions(const Scene &scene, const Camera &cam) consticl::geom::SceneLightprivate
WorldAnchor enum valueicl::geom::SceneLightprivate
~SceneLight()icl::geom::SceneLight