Image Component Library (ICL)
icl::physics::PhysicsWorld Member List

This is the complete list of members for icl::physics::PhysicsWorld, including all inherited members.

addConstraint(Constraint *constraint, bool disableCollisionWithLinkedBodies=false, bool passOwnerShip=false)icl::physics::PhysicsWorld
addObject(PhysicsObject *obj)icl::physics::PhysicsWorld
BulletSolverType enum nameicl::physics::PhysicsWorld
collideWithWorld(RigidObject *obj, bool ignoreJoints=true)icl::physics::PhysicsWorld
dataicl::physics::PhysicsWorldprivate
Default enum valueicl::physics::PhysicsWorld
getGroupCollision(int group0, int group1)icl::physics::PhysicsWorld
getLastTimeDelta()icl::physics::PhysicsWorld
getMutex() consticl::utils::Lockableinline
getWorldInfo() consticl::physics::PhysicsWorld
getWorldInfo()icl::physics::PhysicsWorld
Lemke enum valueicl::physics::PhysicsWorld
lock() consticl::utils::Lockableinline
Lockable(bool recursive=false)icl::utils::Lockableinline
Lockable(const Lockable &l)icl::utils::Lockableinline
MLCP_Dantzig enum valueicl::physics::PhysicsWorld
NNCG enum valueicl::physics::PhysicsWorld
icl::operator=(const Lockable &l)icl::utils::Lockableinline
PhysicsObject classicl::physics::PhysicsWorldfriend
PhysicsWorld(BulletSolverType solver_type=Default)icl::physics::PhysicsWorld
rayCast(const geom::ViewRay &ray, float rayLength, PhysicsObject *&obj, geom::Vec &normal, geom::Vec &hitPoint)icl::physics::PhysicsWorld
removeConstraint(Constraint *constraint)icl::physics::PhysicsWorld
removeContactPoints(PhysicsObject *obj)icl::physics::PhysicsWorldprotected
removeObject(PhysicsObject *obj)icl::physics::PhysicsWorld
SequentialImpulseConstraintSolver enum valueicl::physics::PhysicsWorld
setGravity(const geom::Vec &gravity)icl::physics::PhysicsWorld
setGravityEnabled(bool on, const geom::Vec *useThisGravityIfOn=0)icl::physics::PhysicsWorld
setGroupCollision(int group0, int group1, bool collides)icl::physics::PhysicsWorld
setSolver(BulletSolverType type)icl::physics::PhysicsWorldprivate
splitImpulseEnabled(bool enable)icl::physics::PhysicsWorld
step(float dtSeconds=-1, int maxSubSteps=10, float fixedTimeStep=1.f/120.f)icl::physics::PhysicsWorld
Uncopyable()icl::utils::Uncopyableinlineprotected
unlock() consticl::utils::Lockableinline
~Lockable()icl::utils::Lockableinline
~PhysicsWorld()icl::physics::PhysicsWorld