Image Component Library (ICL)
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Image visualization compoent that allows for 2D and 3D image annotation. More...
#include <GUIComponents.h>
Public Member Functions | |
Draw3D (const utils::Size &defaultViewPortsize=utils::Size::VGA) | |
create Draw3D component with given defaultViewPortsize More... | |
Public Member Functions inherited from icl::qt::GUIComponent | |
const GUIComponent & | handle (const std::string &handle) const |
sets the component handle More... | |
const GUIComponent & | label (const std::string &label) const |
sets the component label More... | |
const GUIComponent & | tooltip (const std::string &tooltip) const |
sets the component tooltip More... | |
const GUIComponent & | size (const utils::Size &size) const |
sets the component initial size More... | |
const GUIComponent & | size (int w, int h) const |
sets the component initial size More... | |
const GUIComponent & | minSize (const utils::Size &minSize) const |
sets the component minimum size constraint More... | |
const GUIComponent & | minSize (int w, int h) const |
sets the component minimum size constraint More... | |
const GUIComponent & | maxSize (const utils::Size &maxSize) const |
sets the component maximum size constraint More... | |
const GUIComponent & | maxSize (int w, int h) const |
sets the component maximum size constraint More... | |
const GUIComponent & | hideIf (bool flag) const |
hides the component if the given flag is true More... | |
GUIComponent & | handle (std::string &handle) |
sets the component handle More... | |
GUIComponent & | label (std::string &label) |
sets the component label More... | |
GUIComponent & | tooltip (std::string &tooltip) |
sets the component tooltip More... | |
GUIComponent & | size (utils::Size &size) |
sets the component initial size More... | |
GUIComponent & | size (int w, int h) |
sets the component initial size More... | |
GUIComponent & | minSize (utils::Size &minSize) |
sets the component minimum size constraint More... | |
GUIComponent & | minSize (int w, int h) |
sets the component minimum size constraint More... | |
GUIComponent & | maxSize (utils::Size &maxSize) |
sets the component maximum size constraint More... | |
GUIComponent & | maxSize (int w, int h) |
sets the component maximum size constraint More... | |
GUIComponent & | hideIf (bool flag) |
hides the component if the given flag is true More... | |
std::string | toString () const |
creates a string representation of the component More... | |
Additional Inherited Members | |
Protected Member Functions inherited from icl::qt::GUIComponent | |
GUIComponent (const std::string &type, const std::string ¶ms="") | |
creates a component with given type and optionally given parameters More... | |
Static Protected Member Functions inherited from icl::qt::GUIComponent | |
template<class A , class B , class C > | |
static std::string | form_args_3 (const A &a, const B &b, const C &c) |
utility method to concatenate 3 values More... | |
template<class A , class B , class C , class D > | |
static std::string | form_args_4 (const A &a, const B &b, const C &c, const D &d) |
utility method to concatenate 4 values More... | |
template<class A , class B , class C , class D , class E > | |
static std::string | form_args_5 (const A &a, const B &b, const C &c, const D &d, const E &e) |
utility method to concatenate 5 values More... | |
template<class A , class B , class C , class D , class E , class F > | |
static std::string | form_args_6 (const A &a, const B &b, const C &c, const D &d, const E &e, const F &f) |
utility method to concatenate 5 values More... | |
Protected Attributes inherited from icl::qt::GUIComponent | |
Options | m_options |
all component options (mutable for C++-reasons) More... | |
std::string | m_type |
component type More... | |
std::string | m_params |
component parameters More... | |
Image visualization compoent that allows for 2D and 3D image annotation.
Creates a DrawHandle3D for image visualization and annotation. The Draw3D component is closely integrated with the icl::geom::Scene class. Together these classes can be used to render a 3D scene on top of a camera image
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inline |
create Draw3D component with given defaultViewPortsize
The given defaultViewPortsize is to create an OpenGL viewport as long as no backgrond image is given.