Utility structure for calculation of view-ray / plane intersections.
Definition: PlaneEquation.h:41
undocument this line if you encounter any issues!
Definition: Any.h:37
#define ICLGeom_API
Definition: CompatMacros.h:179
Vec offset
line offset
Definition: PlaneEquation.h:47
ICLGeom_API std::ostream & operator<<(std::ostream &os, const Camera &cam)
ostream operator (writes camera in XML core::format)
Vec4D32f Vec
Short typedef for 4D float vectors.
Definition: GeomDefs.h:87
Vec normal
line direction
Definition: PlaneEquation.h:50