Image Component Library (ICL)
RigidConvexHullObject.h
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2 ** Image Component Library (ICL) **
3 ** **
4 ** Copyright (C) 2006-2014 CITEC, University of Bielefeld **
5 ** Neuroinformatics Group **
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9 ** File : ICLPhysics/src/ICLPhysics/RigidConvexHullObject.h **
10 ** Module : ICLPhysics **
11 ** Author : Christof Elbrechter, Matthias Esau **
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29 ********************************************************************/
30 #pragma once
31 
32 #include <ICLPhysics/RigidObject.h>
33 
34 namespace icl{
35  namespace physics{
38  public:
40  RigidConvexHullObject(float x, float y, float z,
41  const std::vector<int> &indices, const std::vector<geom::Vec> &vertices,
42  geom::Vec offset = geom::Vec(0,0,0,0),
43  float mass=1.0);
44 
45 
47  RigidConvexHullObject(float x, float y, float z,
48  const std::vector<geom::Vec> &vertices,
49  geom::Vec offset = geom::Vec(0,0,0,0),
50  float mass=1.0);
51  };
52  }
53 }
undocument this line if you encounter any issues!
Definition: Any.h:37
#define ICLPhysics_API
Definition: CompatMacros.h:181
This class combines a movable but rigid physics object and it's graphical representation in ICL.
Definition: RigidObject.h:46
ConvexHullObject witht he features of a RigidObject that can be created from a pointcloud.
Definition: RigidConvexHullObject.h:37