Image Component Library (ICL)
SceneLightObject.h
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1 /********************************************************************
2 ** Image Component Library (ICL) **
3 ** **
4 ** Copyright (C) 2006-2013 CITEC, University of Bielefeld **
5 ** Neuroinformatics Group **
6 ** Website: www.iclcv.org and **
7 ** http://opensource.cit-ec.de/projects/icl **
8 ** **
9 ** File : ICLGeom/src/ICLGeom/SceneLightObject.h **
10 ** Module : ICLGeom **
11 ** Authors: Christof Elbrechter **
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13 ** **
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23 ** The development of this software was supported by the **
24 ** Excellence Cluster EXC 277 Cognitive Interaction Technology. **
25 ** The Excellence Cluster EXC 277 is a grant of the Deutsche **
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29 ********************************************************************/
30 
31 #pragma once
32 
33 #include <ICLUtils/CompatMacros.h>
34 #include <ICLGeom/SceneObject.h>
35 #include <ICLGeom/Scene.h>
36 
37 namespace icl{
38  namespace geom{
39 
41 
44  class ThreadPart;
45 
47  Scene *m_scene;
48 
50  int m_lightID;
51 
53  bool m_hasText;
54 
55  public:
57  SceneLightObject(Scene *scene, int lightID);
58 
60  virtual void prepareForRendering();
61  };
62 
63  }
64 }
65 
bool m_hasText
internal flag
Definition: SceneLightObject.h:53
undocument this line if you encounter any issues!
Definition: Any.h:37
#define ICLGeom_API
Definition: CompatMacros.h:179
int m_lightID
corresponding light ID
Definition: SceneLightObject.h:50
Scene * m_scene
parent scene
Definition: SceneLightObject.h:44
Scene Implementation that is used to handle a list of objects and cameras.
Definition: Scene.h:138
The scene light object looks like a light bulb and represents an OpenGL light.
Definition: SceneLightObject.h:42
The SceneObject class defines visible objects in scenes or scene graph nodes.
Definition: SceneObject.h:140