Image Component Library (ICL)
Object2PointConstraint.h
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2 ** Image Component Library (ICL) **
3 ** **
4 ** Copyright (C) 2006-2014 CITEC, University of Bielefeld **
5 ** Neuroinformatics Group **
6 ** Website: www.iclcv.org and **
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9 ** File : ICLPhysics/src/ICLPhysics/Object2PointConstraint.h **
10 ** Module : ICLPhysics **
11 ** Author : Christof Elbrechter, Matthias Esau **
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24 ** Excellence Cluster EXC 277 Cognitive Interaction Technology. **
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30 #pragma once
31 
32 #include <ICLGeom/GeomDefs.h>
33 #include <ICLPhysics/Constraint.h>
34 
35 namespace icl {
36  namespace physics{
37  class RigidObject;
38 
42  public:
44  Object2PointConstraint(RigidObject* obj, const geom::Vec& localOffset, const geom::Vec& point, float stiffness, float damping);
46  virtual ~Object2PointConstraint();
48  void setPoint(const geom::Vec& newPoint);
50  void setLocalOffset(const geom::Vec& newLocalOffset);
52  void setStiffness(float newStiffness);
54  void setDamping(float newDamping);
55  };
56  }
57 }
58 
undocument this line if you encounter any issues!
Definition: Any.h:37
This constraint binds an object to a point with a spring.
Definition: Object2PointConstraint.h:40
#define ICLPhysics_API
Definition: CompatMacros.h:181
This class combines a movable but rigid physics object and it's graphical representation in ICL.
Definition: RigidObject.h:46
Base Class for constraints.
Definition: Constraint.h:41
RigidObject * anchor
Definition: Object2PointConstraint.h:41