Image Component Library (ICL)
ViewRay.h
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1 /********************************************************************
2 ** Image Component Library (ICL) **
3 ** **
4 ** Copyright (C) 2006-2013 CITEC, University of Bielefeld **
5 ** Neuroinformatics Group **
6 ** Website: www.iclcv.org and **
7 ** http://opensource.cit-ec.de/projects/icl **
8 ** **
9 ** File : ICLGeom/src/ICLGeom/ViewRay.h **
10 ** Module : ICLGeom **
11 ** Authors: Christof Elbrechter **
12 ** **
13 ** **
14 ** GNU LESSER GENERAL PUBLIC LICENSE **
15 ** This file may be used under the terms of the GNU Lesser General **
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23 ** The development of this software was supported by the **
24 ** Excellence Cluster EXC 277 Cognitive Interaction Technology. **
25 ** The Excellence Cluster EXC 277 is a grant of the Deutsche **
26 ** Forschungsgemeinschaft (DFG) in the context of the German **
27 ** Excellence Initiative. **
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29 ********************************************************************/
30 
31 #pragma once
32 
33 #include <ICLUtils/CompatMacros.h>
34 #include <ICLGeom/GeomDefs.h>
35 #include <ICLUtils/Exception.h>
36 #include <ICLUtils/Point32f.h>
37 #include <iostream>
38 
39 namespace icl{
40  namespace geom{
42  struct PlaneEquation;
45 
51  explicit ViewRay(const Vec &offset=Vec(), const Vec &direction=Vec(), bool autoNormalizeDirection=false);
52 
55 
58 
60 
61  Vec getIntersection(const PlaneEquation &plane) const ;
62 
69  rayIsCollinearWithTriangle
70  };
71 
73 
80  TriangleIntersection getIntersectionWithTriangle(const geom::Vec &a, const geom::Vec &b, const geom::Vec &c,
81  geom::Vec *intersectionPoint=0,
82  utils::Point32f *parametricCoords=0) const;
83 
85 
93  float closestDistanceTo(const Vec &p) const;
94 
96  float closestSqrDistanceTo(const Vec &p) const;
97 
99 
109  float closestDistanceTo(const ViewRay &other) const;
110 
112 
113  Vec operator()(float lambda) const;
114  };
115 
117  ICLGeom_API std::ostream &operator<<(std::ostream &s, const ViewRay &vr);
118  } // namespace geom
119 }
120 
Utility structure for calculation of view-ray / plane intersections.
Definition: PlaneEquation.h:41
undocument this line if you encounter any issues!
Definition: Any.h:37
#define ICLGeom_API
Definition: CompatMacros.h:179
ICLGeom_API std::ostream & operator<<(std::ostream &os, const Camera &cam)
ostream operator (writes camera in XML core::format)
Definition: ViewRay.h:65
Vec4D32f Vec
Short typedef for 4D float vectors.
Definition: GeomDefs.h:87
This is a view-ray's line equation in parameter form.
Definition: ViewRay.h:49
Single precission 3D Vectors Point class of the ICL.
Definition: Point32f.h:41
Vec direction
line direction
Definition: ViewRay.h:57
Definition: ViewRay.h:67
TriangleIntersection
ray-triangle intersection results
Definition: ViewRay.h:64
Vec offset
line offset
Definition: ViewRay.h:54