Image Component Library (ICL)
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The SceneObjectBase class defines and abstract interface for visible entities in 3D scenes. More...
#include <SceneObjectBase.h>
Public Member Functions | |
virtual SceneObjectBase * | copy () const =0 |
virtual void | customRender ()=0 |
The SceneObjectBase class defines and abstract interface for visible entities in 3D scenes.
TODO
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pure virtual |
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pure virtual |