Image Component Library (ICL)
|
Texture Primitive for rendering textures with arbitrary texture coordinates. More...
#include <Primitive.h>
Public Member Functions | |
ICLGeom_API | GenericTexturePrimitive (const core::ImgBase *image, int numPoints, const float *xs, const float *ys, const float *zs, int xyzStride, const utils::Point32f *texCoords, const float *nxs=0, const float *nys=0, const float *nzs=0, int nxyzStride=1, bool createTextureOnce=true) |
Generic version, where the given values are copied deeply into the internal buffers for rendering. More... | |
ICLGeom_API | GenericTexturePrimitive (const core::ImgBase *image, int numPoints, const int *vertexIndices, const utils::Point32f *texCoords, const int *normalIndices=0, bool createTextureOnce=true) |
less generic Constructor, that uses index-pointers for referencing vertices and normals of the parent SceneObject More... | |
virtual ICLGeom_API void | render (const Primitive::RenderContext &ctx) |
virtual render method, which is called by the parent scene object More... | |
virtual Primitive * | copy () const |
deep copy method More... | |
Public Member Functions inherited from icl::geom::Primitive | |
Primitive (Type type=nothing, const GeomColor &color=GeomColor(255, 255, 255, 255)) | |
Default constructor. More... | |
virtual | ~Primitive () |
virtual, but empty destructor More... | |
Public Member Functions inherited from icl::geom::AlphaFuncProperty | |
ICLGeom_API | AlphaFuncProperty () |
base constructor setting up to GL_GREATER 0.1 More... | |
AlphaFuncProperty (int alphaFunc, float alphaValue) | |
void | setAlphaFunc (int func, float value) |
used for setting up the alpha func, that is used to render this texture primitive More... | |
ICLGeom_API void | restoreAlphaDefaults () |
Public Attributes | |
utils::SmartPtr< qt::GLImg > | texture |
const core::ImgBase * | image |
std::vector< Vec > | ps |
std::vector< utils::Point32f > | texCoords |
std::vector< Vec > | normals |
std::vector< int > | vertexIndices |
if these are given (size > 0), ps and normals are not used! More... | |
std::vector< int > | normalIndices |
Public Attributes inherited from icl::geom::Primitive | |
Type | type |
the primitive type More... | |
GeomColor | color |
the color of this primitive More... | |
Public Attributes inherited from icl::geom::AlphaFuncProperty | |
int | alphaFunc |
< used for glAlphaFunc call glAlphaFunc((GLenum)alphaFunc,alphaValue) More... | |
float | alphaValue |
< used for glAlphaFunc call glAlphaFunc((GLenum)alphaFunc,alphaValue) More... | |
Additional Inherited Members | |
Public Types inherited from icl::geom::Primitive | |
enum | Type { vertex = 1<<0, line = 1<<1, triangle = 1<<2, quad = 1<<3, polygon = 1<<4, texture = 1<<5, text = 1<<6, nothing = 1<<7, custom = 1<<20, PRIMITIVE_TYPE_COUNT = 8, all = (1<<PRIMITIVE_TYPE_COUNT)-1, faces = triangle | quad | polygon | texture | text } |
primitive type for dynamic handling of different primitives More... | |
Texture Primitive for rendering textures with arbitrary texture coordinates.
ICLGeom_API icl::geom::GenericTexturePrimitive::GenericTexturePrimitive | ( | const core::ImgBase * | image, |
int | numPoints, | ||
const float * | xs, | ||
const float * | ys, | ||
const float * | zs, | ||
int | xyzStride, | ||
const utils::Point32f * | texCoords, | ||
const float * | nxs = 0 , |
||
const float * | nys = 0 , |
||
const float * | nzs = 0 , |
||
int | nxyzStride = 1 , |
||
bool | createTextureOnce = true |
||
) |
Generic version, where the given values are copied deeply into the internal buffers for rendering.
ICLGeom_API icl::geom::GenericTexturePrimitive::GenericTexturePrimitive | ( | const core::ImgBase * | image, |
int | numPoints, | ||
const int * | vertexIndices, | ||
const utils::Point32f * | texCoords, | ||
const int * | normalIndices = 0 , |
||
bool | createTextureOnce = true |
||
) |
less generic Constructor, that uses index-pointers for referencing vertices and normals of the parent SceneObject
|
inlinevirtual |
deep copy method
Implements icl::geom::Primitive.
|
virtual |
virtual render method, which is called by the parent scene object
Implements icl::geom::Primitive.
const core::ImgBase* icl::geom::GenericTexturePrimitive::image |
std::vector<int> icl::geom::GenericTexturePrimitive::normalIndices |
std::vector<Vec> icl::geom::GenericTexturePrimitive::normals |
std::vector<Vec> icl::geom::GenericTexturePrimitive::ps |
std::vector<utils::Point32f> icl::geom::GenericTexturePrimitive::texCoords |
utils::SmartPtr<qt::GLImg> icl::geom::GenericTexturePrimitive::texture |
std::vector<int> icl::geom::GenericTexturePrimitive::vertexIndices |
if these are given (size > 0), ps and normals are not used!