◆ VertexAttractor()
◆ ~VertexAttractor()
| icl::physics::ManipulatablePaper::VertexAttractor::~VertexAttractor |
( |
| ) |
|
◆ apply()
| void icl::physics::ManipulatablePaper::VertexAttractor::apply |
( |
float |
streangth | ) |
|
◆ idx
| utils::Point icl::physics::ManipulatablePaper::VertexAttractor::idx |
◆ oscillating
| bool icl::physics::ManipulatablePaper::VertexAttractor::oscillating |
◆ parent
◆ scene
| geom::Scene* icl::physics::ManipulatablePaper::VertexAttractor::scene |
◆ startPos
| geom::Vec icl::physics::ManipulatablePaper::VertexAttractor::startPos |
◆ time
| utils::Time icl::physics::ManipulatablePaper::VertexAttractor::time |
The documentation for this struct was generated from the following file: