◆ VertexAttractor()
◆ ~VertexAttractor()
icl::physics::ManipulatablePaper::VertexAttractor::~VertexAttractor |
( |
| ) |
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◆ apply()
void icl::physics::ManipulatablePaper::VertexAttractor::apply |
( |
float |
streangth | ) |
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◆ idx
utils::Point icl::physics::ManipulatablePaper::VertexAttractor::idx |
◆ oscillating
bool icl::physics::ManipulatablePaper::VertexAttractor::oscillating |
◆ parent
◆ scene
geom::Scene* icl::physics::ManipulatablePaper::VertexAttractor::scene |
◆ startPos
geom::Vec icl::physics::ManipulatablePaper::VertexAttractor::startPos |
◆ time
utils::Time icl::physics::ManipulatablePaper::VertexAttractor::time |
The documentation for this struct was generated from the following file: