addChild(SceneObject *child, bool passOwnerShip=true) | icl::geom::SceneObject | |
addChild(utils::SmartPtr< SceneObject > child) | icl::geom::SceneObject | |
addCone(float x, float y, float z, float rx, float ry, float h, int steps) | icl::geom::SceneObject | |
addCube(float x, float y, float z, float d) | icl::geom::SceneObject | inline |
addCuboid(float x, float y, float z, float dx, float dy, float dz) | icl::geom::SceneObject | |
addCustomPrimitive(Primitive *p) | icl::geom::SceneObject | inline |
addCylinder(float x, float y, float z, float rx, float ry, float h, int steps) | icl::geom::SceneObject | |
addFeature(FeatureType t) | icl::geom::PointCloudObject | virtual |
addLine(int x, int y, const GeomColor &color=GeomColor(100, 100, 100, 255)) | icl::geom::SceneObject | |
addNormal(const Vec &n) | icl::geom::PointCloudObject | private |
icl::geom::PointCloudObjectBase::addNormal(const Vec &n) | icl::geom::SceneObject | |
addPolygon(int nPoints, const int *vertexIndices, const GeomColor &color=GeomColor(0, 100, 250, 255), const int *normalIndices=0) | icl::geom::SceneObject | |
addQuad(int a, int b, int c, int d, int na, int nb, int nc, int nd, const GeomColor &color=GeomColor(0, 100, 250, 255)) | icl::geom::SceneObject | |
addQuad(int a, int b, int c, int d, const GeomColor &color=GeomColor(0, 100, 250, 255)) | icl::geom::SceneObject | inline |
addSharedTexture(utils::SmartPtr< qt::GLImg > gli) | icl::geom::SceneObject | |
addSharedTexture(const core::ImgBase *image, core::scalemode sm=core::interpolateLIN) | icl::geom::SceneObject | |
addSphere(float x, float y, float z, float r, int rzSteps, int xySlices) | icl::geom::SceneObject | inline |
addSpheroid(float x, float y, float z, float rx, float ry, float rz, int rzSteps, int xySlices) | icl::geom::SceneObject | |
addText(int a, const std::string &text, float billboardHeight=10, const GeomColor &color=GeomColor(255, 255, 255, 255), int textRenderSize=30, core::scalemode sm=core::interpolateLIN) | icl::geom::SceneObject | |
addTextTexture(int a, int b, int c, int d, const std::string &text, const GeomColor &color, int na, int nb, int nc, int nd, int textSize, core::scalemode sm=core::interpolateLIN) | icl::geom::SceneObject | |
addTextTexture(int a, int b, int c, int d, const std::string &text, const GeomColor &color=GeomColor(255, 255, 255, 255), int textSize=30, core::scalemode sm=core::interpolateLIN) | icl::geom::SceneObject | inline |
addTexture(int a, int b, int c, int d, const core::ImgBase *texture, int na, int nb, int nc, int nd, bool createTextureOnce=true, core::scalemode sm=core::interpolateLIN) | icl::geom::SceneObject | |
addTexture(int a, int b, int c, int d, const core::ImgBase *texture, bool createTextureOnce=true, core::scalemode sm=core::interpolateLIN) | icl::geom::SceneObject | inline |
addTexture(int a, int b, int c, int d, int sharedTextureIndex, int na=-1, int nb=-1, int nc=-1, int nd=-1) | icl::geom::SceneObject | |
addTexture(const core::ImgBase *image, int numPoints, const int *vertexIndices, const utils::Point32f *texCoords, const int *normalIndices=0, bool createTextureOnce=true) | icl::geom::SceneObject | |
addTextureGrid(int w, int h, const core::ImgBase *image, const icl32f *px, const icl32f *py, const icl32f *pz, const icl32f *pnx=0, const icl32f *pny=0, const icl32f *pnz=0, int stride=1, bool createTextureOnce=true, core::scalemode sm=core::interpolateLIN) | icl::geom::SceneObject | |
addTriangle(int a, int b, int c, int na, int nb, int nc, const GeomColor &color=GeomColor(0, 100, 250, 255)) | icl::geom::SceneObject | |
addTriangle(int a, int b, int c, const GeomColor &color=GeomColor(0, 100, 250, 255)) | icl::geom::SceneObject | inline |
addTwoSidedTextureGrid(int w, int h, const core::ImgBase *front, const core::ImgBase *back, const icl32f *px, const icl32f *py, const icl32f *pz, const icl32f *pnx=0, const icl32f *pny=0, const icl32f *pnz=0, int stride=1, bool createFrontOnce=true, bool createBackOnce=true, core::scalemode sm=core::interpolateLIN) | icl::geom::SceneObject | |
addTwoSidedTGrid(int w, int h, const Vec *vertices, const Vec *normals=0, const GeomColor &frontColor=GeomColor(0, 100, 255, 255), const GeomColor &backColor=GeomColor(255, 0, 100, 255), const GeomColor &lineColor=GeomColor(0, 255, 100, 255), bool drawLines=false, bool drawQuads=true) | icl::geom::SceneObject | |
addVertex(const Vec &p, const GeomColor &color=GeomColor(255, 0, 0, 255)) | icl::geom::PointCloudObject | private |
icl::geom::PointCloudObjectBase::addVertex(const Vec &p, const GeomColor &color=GeomColor(255, 0, 0, 255)) | icl::geom::SceneObject | |
BGR enum value | icl::geom::PointCloudObjectBase | |
BGRA enum value | icl::geom::PointCloudObjectBase | |
BGRA32s enum value | icl::geom::PointCloudObjectBase | |
canAddFeature(FeatureType t) const | icl::geom::PointCloudObject | virtual |
clearAllMetaData() | icl::geom::PointCloudObjectBase | |
clearAllPrimitives() | icl::geom::SceneObject | |
clearMetaData(const std::string &key) | icl::geom::PointCloudObjectBase | |
clearObject(bool deleteAndRemoveChildren=true, bool resetTransform=false) | icl::geom::SceneObject | virtual |
collect_hits_recursive(SceneObject *obj, const ViewRay &v, std::vector< Hit > &hits, bool recursive) | icl::geom::SceneObject | protectedstatic |
complexCustomRender(icl::geom::ShaderUtil *util) | icl::geom::SceneObject | inlinevirtual |
copy() const | icl::geom::PointCloudObject | inlinevirtual |
createAutoNormals(bool smooth=true) | icl::geom::SceneObject | |
createDisplayList() | icl::geom::SceneObject | |
cube(float x, float y, float z, float r) | icl::geom::SceneObject | inlinestatic |
cuboid(float x, float y, float z, float dx, float dy, float dz) | icl::geom::SceneObject | inlinestatic |
customRender() | icl::geom::PointCloudObject | virtual |
deepCopy(PointCloudObjectBase &dst) const | icl::geom::PointCloudObjectBase | virtual |
Depth enum value | icl::geom::PointCloudObjectBase | |
drawNormalLines() | icl::geom::PointCloudObjectBase | protectedvirtual |
equals(const PointCloudObjectBase &dst, bool compareOnlySharedFeatures=false, bool allowDifferentColorTypes=true, float tollerance=1.0e-5) const | icl::geom::PointCloudObjectBase | virtual |
error(const std::string &fname) | icl::geom::PointCloudObjectBase | inlineprotected |
error_dyn(const std::string &featureName) | icl::geom::PointCloudObjectBase | inlineprotected |
extractColorsToImage(core::ImgBase &image, bool withAlpha=false) const | icl::geom::PointCloudObjectBase | |
FeatureType enum name | icl::geom::PointCloudObjectBase | |
freeDisplayList() | icl::geom::SceneObject | |
getAllMetaDataEntries() const | icl::geom::PointCloudObjectBase | |
getCastShadowsEnabled() | icl::geom::SceneObject | inline |
getChild(int index) | icl::geom::SceneObject | |
getChild(int index) const | icl::geom::SceneObject | |
getChildCount() const | icl::geom::SceneObject | |
getChildPtr(int index) | icl::geom::SceneObject | |
getClosestVertex(const Vec &pWorld, bool relative=false) | icl::geom::SceneObject | |
getDefaultVertexColor() const | icl::geom::PointCloudObjectBase | inlinevirtual |
getDepthTestEnabled() const | icl::geom::SceneObject | inline |
getDim() const | icl::geom::PointCloudObject | virtual |
getFragmentShader() | icl::geom::SceneObject | inline |
getFragmentShader() const | icl::geom::SceneObject | inline |
getLockingEnabled() const | icl::geom::SceneObject | inline |
getMetaData() | icl::geom::PointCloudObjectBase | |
getMetaData() const | icl::geom::PointCloudObjectBase | |
getMetaData(const std::string &key) const | icl::geom::PointCloudObjectBase | |
getNormals() const | icl::geom::SceneObject | |
getParent() | icl::geom::SceneObject | |
getParent() const | icl::geom::SceneObject | |
getPointHitMaxDistance() const | icl::geom::SceneObject | inline |
getPrimitives() | icl::geom::SceneObject | |
getPrimitives() const | icl::geom::SceneObject | |
getReceiveShadowsEnabled() | icl::geom::SceneObject | inline |
getSize() const | icl::geom::PointCloudObject | virtual |
getSmoothShading() const | icl::geom::SceneObject | |
getSupportedDynamicFeatures() const | icl::geom::PointCloudObjectBase | inlinevirtual |
getTime() const | icl::geom::PointCloudObjectBase | inlinevirtual |
getTransformation(bool relative=false) const | icl::geom::SceneObject | |
getTransformedVertices() const | icl::geom::SceneObject | |
getVertexColors() | icl::geom::SceneObject | |
getVertexColors() const | icl::geom::SceneObject | |
getVertices() | icl::geom::SceneObject | |
getVertices() const | icl::geom::SceneObject | |
hasAnyMetaData() const | icl::geom::PointCloudObjectBase | |
hasChild(const SceneObject *o) const | icl::geom::SceneObject | |
hasChildren() const | icl::geom::SceneObject | |
hasMetaData(const std::string &key) const | icl::geom::PointCloudObjectBase | |
hasTransformation(bool relative=false) const | icl::geom::SceneObject | |
hide(bool recursive=true) | icl::geom::SceneObject | inline |
hit(const ViewRay &v, bool recursive=true) | icl::geom::SceneObject | |
hit(const ViewRay &v, bool recursive=true) const | icl::geom::SceneObject | inline |
hits(const ViewRay &v, bool recursive=true) | icl::geom::SceneObject | |
Intensity enum value | icl::geom::PointCloudObjectBase | |
isInvisibleForCamera(int camIndex) const | icl::geom::SceneObject | inlinevirtual |
isOrganized() const | icl::geom::PointCloudObject | virtual |
isVisible(Primitive::Type t) const | icl::geom::SceneObject | |
isVisible() const | icl::geom::SceneObject | inline |
Label enum value | icl::geom::PointCloudObjectBase | |
length(Vec d) | icl::geom::PointCloudObjectBase | inlineprotectedstatic |
lock() const | icl::geom::SceneObject | inlinevirtual |
m_children | icl::geom::SceneObject | protected |
m_defaultPointColor | icl::geom::PointCloudObjectBase | protected |
m_depth | icl::geom::PointCloudObject | protected |
m_depthTestEnabled | icl::geom::SceneObject | protected |
m_dim2D | icl::geom::PointCloudObject | protected |
m_enableLocking | icl::geom::SceneObject | protected |
m_hasColors | icl::geom::PointCloudObject | protected |
m_hasDepth | icl::geom::PointCloudObject | protected |
m_hasLabels | icl::geom::PointCloudObject | protected |
m_hasNormals | icl::geom::PointCloudObject | protected |
m_hasTransformation | icl::geom::SceneObject | protected |
m_isVisible | icl::geom::SceneObject | protected |
m_labels | icl::geom::PointCloudObject | protected |
m_lineColorsFromVertices | icl::geom::SceneObject | protected |
m_lineSmoothingEnabled | icl::geom::SceneObject | protected |
m_lineWidth | icl::geom::SceneObject | protected |
m_metaData | icl::geom::PointCloudObjectBase | protected |
m_mutex | icl::geom::SceneObject | mutableprotected |
m_normals | icl::geom::SceneObject | protected |
m_organized | icl::geom::PointCloudObject | protected |
m_parent | icl::geom::SceneObject | protected |
m_pointSize | icl::geom::SceneObject | protected |
m_pointSmoothingEnabled | icl::geom::SceneObject | protected |
m_polyColorsFromVertices | icl::geom::SceneObject | protected |
m_polygonSmoothingEnabled | icl::geom::SceneObject | protected |
m_primitives | icl::geom::SceneObject | protected |
m_quadColorsFromVertices | icl::geom::SceneObject | protected |
m_sharedTextures | icl::geom::SceneObject | protected |
m_shininess | icl::geom::SceneObject | protected |
m_specularReflectance | icl::geom::SceneObject | protected |
m_transformation | icl::geom::SceneObject | protected |
m_triangleColorsFromVertices | icl::geom::SceneObject | protected |
m_useCustomRender | icl::geom::SceneObject | protected |
m_useSmoothShading | icl::geom::SceneObject | protected |
m_vertexColors | icl::geom::SceneObject | protected |
m_vertices | icl::geom::SceneObject | protected |
m_visibleMask | icl::geom::SceneObject | protected |
maskImage | icl::geom::PointCloudObjectBase | protected |
maxDeltaValue | icl::geom::PointCloudObjectBase | protected |
Normal enum value | icl::geom::PointCloudObjectBase | |
normalLineGranularity | icl::geom::PointCloudObjectBase | protected |
normalLineLength | icl::geom::PointCloudObjectBase | protected |
NUM_FEATURES enum value | icl::geom::PointCloudObjectBase | |
operator=(const SceneObject &other) | icl::geom::SceneObject | |
PointCloudObject(bool withNormals=false, bool withColors=false, bool withLabels=false, bool withDepth=false) | icl::geom::PointCloudObject | |
PointCloudObject(int numPoints, bool withNormals=false, bool withColors=true, bool withLabels=false, bool withDepth=false) | icl::geom::PointCloudObject | |
PointCloudObject(int width, int height, bool organized=true, bool withNormals=false, bool withColors=true, bool withLabels=false, bool withDepth=false) | icl::geom::PointCloudObject | |
PointCloudObjectBase() | icl::geom::PointCloudObjectBase | inline |
prepareForRendering() | icl::geom::SceneObject | inlinevirtual |
push_back(const Vec &point) | icl::geom::PointCloudObject | inline |
push_back(const Vec &point, const GeomColor &color) | icl::geom::PointCloudObject | inline |
push_back(const Vec &point, const Vec &normal, const GeomColor &color, float depth=0) | icl::geom::PointCloudObject | inline |
removeAllChildren() | icl::geom::SceneObject | |
removeChild(SceneObject *child) | icl::geom::SceneObject | |
removeTransformation() | icl::geom::SceneObject | |
RGBA32f enum value | icl::geom::PointCloudObjectBase | |
rotate(float rx, float ry, float rz, icl::math::AXES axes=icl::math::AXES_DEFAULT) | icl::geom::SceneObject | virtual |
rotate(const T &t, icl::math::AXES axes=icl::math::AXES_DEFAULT) | icl::geom::SceneObject | inline |
scale(float sx, float sy, float sz) | icl::geom::SceneObject | virtual |
scale(const T &t) | icl::geom::SceneObject | inline |
SceneObject() | icl::geom::SceneObject | |
SceneObject(const std::string &type, const float *params) | icl::geom::SceneObject | |
SceneObject(const std::string &objFileName) | icl::geom::SceneObject | |
SceneObject(const SceneObject &other) | icl::geom::SceneObject | inline |
select(const std::string &featureName) | icl::geom::PointCloudObjectBase | inlinevirtual |
select(const std::string &featureName) const | icl::geom::PointCloudObjectBase | inline |
selectBGR() | icl::geom::PointCloudObjectBase | inlinevirtual |
selectBGR() const | icl::geom::PointCloudObjectBase | inline |
selectBGRA() | icl::geom::PointCloudObjectBase | inlinevirtual |
selectBGRA() const | icl::geom::PointCloudObjectBase | inline |
selectBGRA32s() | icl::geom::PointCloudObjectBase | inlinevirtual |
selectBGRA32s() const | icl::geom::PointCloudObjectBase | inline |
selectDepth() | icl::geom::PointCloudObject | virtual |
icl::geom::PointCloudObjectBase::selectDepth() const | icl::geom::PointCloudObjectBase | inline |
selectIntensity() | icl::geom::PointCloudObjectBase | inlinevirtual |
selectIntensity() const | icl::geom::PointCloudObjectBase | inline |
selectLabel() | icl::geom::PointCloudObject | virtual |
icl::geom::PointCloudObjectBase::selectLabel() const | icl::geom::PointCloudObjectBase | inline |
selectNormal() | icl::geom::PointCloudObject | virtual |
icl::geom::PointCloudObjectBase::selectNormal() const | icl::geom::PointCloudObjectBase | inline |
selectRGBA32f() | icl::geom::PointCloudObject | virtual |
icl::geom::PointCloudObjectBase::selectRGBA32f() const | icl::geom::PointCloudObjectBase | inline |
selectXYZ() | icl::geom::PointCloudObject | virtual |
icl::geom::PointCloudObjectBase::selectXYZ() const | icl::geom::PointCloudObjectBase | inline |
selectXYZH() | icl::geom::PointCloudObject | virtual |
icl::geom::PointCloudObjectBase::selectXYZH() const | icl::geom::PointCloudObjectBase | inline |
setCastShadowsEnabled(bool castShadows=true) | icl::geom::SceneObject | inline |
setColor(Primitive::Type t, const GeomColor &color, bool recursive=true) | icl::geom::SceneObject | |
setColorsFromImage(const core::ImgBase &image) | icl::geom::PointCloudObjectBase | |
setColorsFromVertices(Primitive::Type t, bool on, bool recursive=true) | icl::geom::SceneObject | |
setDefaultVertexColor(const GeomColor &color) | icl::geom::PointCloudObjectBase | |
setDepthTestEnabled(bool enabled, bool recursive=true) | icl::geom::SceneObject | inline |
setDim(int dim) | icl::geom::PointCloudObjectBase | inline |
setFragmentShader(qt::GLFragmentShader *shader) | icl::geom::SceneObject | |
setLineSmoothingEnabled(bool enabled=true) | icl::geom::SceneObject | inline |
setLineWidth(float lineWidth, bool recursive=true) | icl::geom::SceneObject | |
setLockingEnabled(bool enabled) | icl::geom::SceneObject | inline |
setMetaData(const std::string &key, const std::string &value) | icl::geom::PointCloudObjectBase | |
setPointHitMaxDistance(float d) | icl::geom::SceneObject | inline |
setPointSize(float pointSize, bool recursive=true) | icl::geom::SceneObject | |
setPointSmoothingEnabled(bool enabled=true) | icl::geom::SceneObject | inline |
setPolygonSmoothingEnabled(bool enabled=true) | icl::geom::SceneObject | inline |
setReceiveShadowsEnabled(bool receiveShadows=true) | icl::geom::SceneObject | inline |
setShininess(icl8u value) | icl::geom::SceneObject | inline |
setSize(const utils::Size &size) | icl::geom::PointCloudObject | virtual |
setSmoothShading(bool on, bool recursive=true) | icl::geom::SceneObject | |
setSpecularReflectance(const GeomColor &values) | icl::geom::SceneObject | inline |
setTime(const utils::Time &t) | icl::geom::PointCloudObjectBase | inlinevirtual |
setTransformation(const Mat &m) | icl::geom::SceneObject | virtual |
setUseCustomRender(bool use, bool recursive=true) | icl::geom::SceneObject | |
setUseDrawNormalLines(bool use, float lineLength=40, int granularity=4) | icl::geom::PointCloudObjectBase | |
setUseMasking(bool use, core::Img8u &mask) | icl::geom::PointCloudObjectBase | |
setUseTexturing(bool use, core::Img8u &tex, core::DataSegment< float, 2 > texCoords) | icl::geom::PointCloudObjectBase | |
setUseTriangulation(bool use, float maxDelta=50) | icl::geom::PointCloudObjectBase | |
setVisible(int oredTypes, bool visible, bool recursive=true) | icl::geom::SceneObject | |
setVisible(const std::string &what, bool recursive=true) | icl::geom::SceneObject | |
setVisible(const char *what, bool recursive=true) | icl::geom::SceneObject | inline |
setVisible(bool visible, bool recursive=true) | icl::geom::SceneObject | |
show(bool recursive=true) | icl::geom::SceneObject | inline |
sphere(float x, float y, float z, float r, int rzSteps, int xySlices) | icl::geom::SceneObject | inlinestatic |
spheroid(float x, float y, float z, float rx, float ry, float rz, int rzSteps, int xySlices) | icl::geom::SceneObject | inlinestatic |
superquadric(float x, float y, float z, float rx, float ry, float rz, float dx, float dy, float dz, float e1, float e2, int rzSteps, int xySlices) | icl::geom::SceneObject | inlinestatic |
supports(FeatureType t) const | icl::geom::PointCloudObject | virtual |
textureCoordinates | icl::geom::PointCloudObjectBase | protected |
textureImage | icl::geom::PointCloudObjectBase | protected |
transform(const Mat &m) | icl::geom::SceneObject | virtual |
transform(const T &m) | icl::geom::SceneObject | inline |
translate(float dx, float dy, float dz) | icl::geom::SceneObject | virtual |
translate(const T &t) | icl::geom::SceneObject | inline |
unlock() const | icl::geom::SceneObject | inlinevirtual |
useDrawNormalLines | icl::geom::PointCloudObjectBase | protected |
useMasking | icl::geom::PointCloudObjectBase | protected |
useTexturing | icl::geom::PointCloudObjectBase | protected |
useTriangulation | icl::geom::PointCloudObjectBase | protected |
XYZ enum value | icl::geom::PointCloudObjectBase | |
XYZH enum value | icl::geom::PointCloudObjectBase | |
~SceneObject() | icl::geom::SceneObject | virtual |